The Mystery of the Ultimatum Game: Why We Are Predictably Irrational by Kobayashi Kayoko Excellent primer with an argument and a view. Continue Reading →
The Blob by Chuck Russell Aesthetically, the Blob wouldn’t have been conspicuous in the 1980s. Continue Reading →
Uncertain Maps: Group Exhibition at KAI 10 | Arthena Foundation In game design, both pen-&-paper and digital, maps should always be a narrative experience too. Continue Reading →
Zuckmantel, Meyer, Berio, Haußmann by notabu.ensemble neue musik The drawback of new pieces in live concerts is you can listen to them only once. Continue Reading →
Cold Hand in Mine: Eight Strange Stories by Robert Aickman Two out of eight. Also, very English. Continue Reading →
공동경비구역 JSA (Joint Security Area) by Park Chan-wook Plus, Western reviews tend to be quite condescending. Continue Reading →
Ghost Stories of an Antiquary by M. R. James Predating the Mythos Circle, but already with tentacles! Continue Reading →
One Battle After Another by Paul Thomas Anderson If Sinners didn’t exist, this would be my favorite from 2025. Continue Reading →
The Incredible Shrinking Man by Jack Arnold All the anxieties of the 1950s rolled into one. Continue Reading →
The Whale by Darren Aronofsky Frazer’s been among my favorite actors since forever. Continue Reading →
The Game Music Toolbox by Marios Aristopoulos & Game Audio Fundamentals by Keith Zizza Nice releases for basic and advanced game audio, respectively. Continue Reading →
Alessandro De Rosa’s Ennio Morricone: In His Own Words A thoroughly enchanting conversation. Continue Reading →
Ready to Go, But Not Yet Publishing There will always be something new, including nothing new. Continue Reading →