Tag Archive for ‘games’
I couldn’t help but buy the most luxurious version Free League had on offer.
Occasionally, the fault lies not in what is said, but in the lens through which it is considered.
For AI-generated images, don’t follow that guy with the candy bar into their van.
It’s the only device I own I can play with outside in the sun.
The bright future of mobile games that Unity is banking on.
Blizzard sounding out how much more profit you can make from blazing dung fires than from enjoyable playing experiences.
If there were a standard protocol for this that works with any game, I’d buy a smart home trainer this instant.
Will I ever play this marvelous game again, as a player or perhaps even gamemaster? I don’t know! But that’s not the point.
Like most action-adventures, TLoU doesn’t excel in player agency. But there’s a problem.
What’s really wrong with encumbrance rules isn’t how badly they’re implemented.
Another Tom Gauld cartoon that cracks me up.
Game Design, Digitalisierung, Gamifizierung: Unser Digitalk-Vortrag bei der Digitalen Stadt Düsseldorf in der MD.H
Spielmechanismen für die Digitalisierung von Gesellschaft und Geschäftsmodellen und persönlichen Lebenswelten von Gesundheit bis Arbeitsmotivation
In most video games most of the time, non-player characters are the meat in the player character’s power fantasy sandwich.
Ha! hold my Brain; be still my beating Heart.
Just kiddin’. Another great cartoon about gaming, a few months old already, that’s too good to not being reposted on my blog!
Just too good to not repost this on my blog.
What amazes me most is that there’s still so many pen-and-paper RPG gamers around.