a writer's blog

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Plush Bunnies TNG

Hope Springs Eternal: One Last Try

Once again, thank you, Google, for killing RSS.

Plush Bunnies TNG

My RSS Feed Might Work Again But I’m Not Sure

My RSS feed’s been broken since March 2019 and I’m not sure it’s fixed now. (Spoiler: not quite.)

2020 in One Picture

2020, We Barely Knew You

My diary from New Year’s Eve, 2020. A very private party for two, thanks to the pandemic.

Food Delivery, Lunch, Day Five

Election Day (Day Five)

A toast to a better America, a toast to a better world!

/dev/null

Sending My Facebook Pages to /dev/null

I’ll be staying on Facebook with my personal page, but delete all of my Facebook pages.

ludotronics.net

Book Release: Ludotronics

Release of my book Ludotronics: A Comprehensive Game Design Methodology From First Ideas to Spectacular Pitches and Proposals for intermediate and advanced game designers.

Ludotronics

Release: Ludotronics

Release of my book Ludotronics: A Comprehensive Game Design Methodology From First Ideas to Spectacular Pitches and Proposals for intermediate and advanced game designers.

Plush Bunnies TNG

Academic Paper: “Learning to Play, Playing to Learn: An Integrated Design Approach 
for Learning Experiences in Video Games”

Academic Paper: “Learning to Play, Playing to Learn: An Integrated Design Approach 
for Learning Experiences in Video Games”

Plush Bunnies TNG

Academic Paper: “Tuning Aristotle: An Applied Model of Emotions for Interactive Dramatic Structures”

Academic Paper: “Tuning Aristotle: An Applied Model of Emotions for 
Interactive Dramatic Structures”

Plush Bunnies TNG

Academic Paper: “Making Sense: Juxtaposing Visual, Auditory, and Kinesthetic Design Elements to Create Meaning, Reinforce Emotions, and Strengthen Player Memory Formation and Retrieval”

Academic Paper: “Making Sense: Juxtaposing Visual, Auditory, and Kinesthetic 
Design Elements to Create Meaning, Reinforce Emotions, and 
Strengthen Player Memory Formation and Retrieval”

Plush Bunnies TNG

Academic Paper: “A Functional Model for Dialogic Speech in Video Game Design”

Academic Paper: A Functional Model for Dialogic Speech in Video Game Design

Mediadesign Hochschule

Game Design, Digitalisierung, Gamifizierung: Unser Digitalk-Vortrag bei der Digitalen Stadt Düsseldorf in der MD.H

Spielmechanismen für die Digitalisierung von Gesellschaft und Geschäftsmodellen und persönlichen Lebenswelten von Gesundheit bis Arbeitsmotivation

ECGBL 2014

#ECGBL2014: Welcome and Keynote

8th European Conference for Game-Based Learning & 5th International Conference on Serious Games Development & Applications in Berlin, October 9–10, 2014.

Plush Bunnies TNG

It Feels Like It’s About Time to Say Goodbye to the Concept of “Comment Sections” for Good

Three reasons to axe “comment sections” from the internet forever.

Brandenburger Tor

Where Were You When the Berlin Wall Fell?

The closest photo I’ve got to when the wall fell, either summer 1989 or summer 1990, I’m not sure, from Alcudia, Majorca.

Plush Bunnies TNG

European Conference for Game-Based Learning

This week, I’ll be off to the ECGBL 2014 in Berlin.

Revealing Photograph (click to embiggen)

Wait, Did I Really Wear a Watch in My Teens? (Revealing Photo Unearthed)

There were many reasons to wear a watch, and it was never really about Time. With smart watches, or Apple Watch, that might change.

Mission Redecoration: Accomplished. Also, gamescom!

Farewell J Macchiato! Welcome J Old Time Pastels!

Plush Bunnies TNG

It’s Hard to Miss: I’m in the Process of Redecorating This Blog!

Another Update (08/05/14): Almost there! What’s left now is going through hundreds of posts, find what’s broken, and throw fresh styles and shiny new plug-ins at it.

Shelves and Shelves

Buchschluß: Case Closed!

*** CASE CLOSED ***