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Tag Archive for ‘ludotronics’

The Ludotronics Game Design Methodology

Winter (Term) Is Coming!

The fall/winter term 2024/2025 is approaching, and with it a new batch of freshwo:men.

ludotronics.net

The Ludotronics Book Companion Site Is Finally Complete!

It’s been a very long journey. Now I can take a break and then focus on my next book! 🙏🥂💃

Ludotronics

Comp Copies Arrived and The Ludotronics Game Design Methodology Is Shipping!

If you can’t or don’t want to order the book right now, that’s fine! But you can spread the word, that will make me happy too.

The Ludotronics Game Design Methodology

As of today, The Ludotronics Game Design Methodology Is Available for Pre-Order!

Even if you don’t want to or can’t preorder at the moment, you can spread the word! That’ll make me happy too.

The Ludotronics Game Design Methodology

Yay! The Ludotronics Game Design Methodology Is Coming Out Soon!

You can’t yet preorder it, but you can get the word around! That’ll make me happy too.

Chris Crawford’s Dragon

How the Games Industry Killed the Dragon Chris Crawford Went Out to Slay

While the Dragon was vanquished, it wasn’t vanquished in the way we hoped.

Yellow Brick Road

Not Even Dreams: From Oz’s Yellow Brick Road to The Division 2’s Capitol

Experiences, all experiences, are inside our heads; and inside our heads, all our experiences are real.

ludotronics.net

Ludotronics: On Lectures, Levels, and Learning Outcomes

In terms of learning outcomes, game levels have a lot in common with university lectures and can be planned in similar ways.

Ludotronics

Ludotronics: On Exploration

Whatever it is you’re working on, always make sure to remind yourself to go explore.

Ludotronics

Release: Ludotronics

Release of my book Ludotronics: A Comprehensive Game Design Methodology From First Ideas to Spectacular Pitches and Proposals for intermediate and advanced game designers.