collateral tales 
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Creating Consistent SF-Worlds VI
This is the sixth post in a ten-part series about my Game Design workshop “Creating Consistent SF-Worlds” at the Mediadesign Hochschule in Düsseldorf, Germany.
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“Stay Hungry, Stay Foolish”: Steve Jobs’ Stanford Commencement Address 2005
“You can’t connect the dots looking forward, you can only connect them looking backwards.”
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Creating Consistent SF-Worlds V
This is the fifth post in a ten-part series about my Game Design workshop “Creating Consistent SF-Worlds” at the Mediadesign Hochschule in Düsseldorf, Germany.
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Creating Consistent SF-Worlds IV
This is the fourth post in a ten-part series about my Game Design workshop “Creating Consistent SF-Worlds” at the Mediadesign Hochschule in Düsseldorf, Germany.
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Creating Consistent SF-Worlds III
This is the third post in a ten-part series about my Game Design workshop “Creating Consistent SF-Worlds” at the Mediadesign Hochschule in Düsseldorf, Germany.
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Editing Characters
“The Indecisive Novelist’s Characters”: Tom Gauld seems determined to draw brilliant cartoons that perfectly illustrate major topics from each of my categories.
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Creating Consistent SF-Worlds II
This is the second post in a ten-part series about my Game Design workshop “Creating Consistent SF-Worlds” at the Mediadesign Hochschule in Düsseldorf, Germany.
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Creating Consistent SF-Worlds I
This is the first post in a ten-part series about my Game Design workshop “Creating Consistent SF-Worlds” at the Mediadesign Hochschule in Düsseldorf, Germany.
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My Doctoral Thesis Template, or: How You Learn to Stop Worrying and Love OpenOffice.org
Two years late but here it is: my OpenOffice.org thesis template, up for grabs under a Creative Commons license.
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How Many True Female Characters Are There in Games?
A few, but certainly not many. (But it’s not like we’re overrun with great male characters either.)
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The Price of Everything: Book Trailer Storytelling Evolved
One of the best book trailers I’ve ever seen.
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Some Old Spoof: “Three True But Pointless Arguments of Pea Counting Supporters”
Some form principles, it turns out, are surprisingly robust and can sustain even the most nonsensical content.
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campus lost
Ein historisches Dokument, gewissermaßen. Denn im Gegensatz zu Scheinen lassen sich Leistungspunkte nicht in humanistischem Tonfall parodieren.
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Skiffy
“The gleaming synthetic permapolish leather holster held a proton blaster. Bat Durston pulled out the deadly weapon and thumbed the power pack release.”
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Antagonist and Impact Character in Inception
There seems to be some confusion about who the Antagonist might be in Inception but frankly, I can’t see any problems here. Everything has its place, and cleverly so.
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Book-Cut Storytelling: Three Stills and a Lemon
Three well executed book-cuts from the Czech Republic plus a German letter-cut with a pedestrian copy like you wouldn’t believe.
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Narrativity and Diachronic vs. Episodic Self-Experience: Observing the Self
Is that a Cartesian Theater which I see before me? What Strawson’s self-observation lacks in methodology, it makes up for with psychological entitlement.
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Inception Dream Architecture: Infographic Contest Winner
I started to try and sketch Inception’s dramatic structure (in words, not in pictures), and this greatly helps: Co.Design’s Inception Infographic Contest!
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Angels
I barely remember this poem of yore I happened to come across the other day. It creaks & grates, and I have only the most vague idea about what it was supposed to be about.
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Narrativity and Diachronic vs. Episodic Self-Experience: Reading Literature
If that’s all the witnesses and the testimony you can muster in your favor, you might as well try and get to Mexico while you still have time.