Author Archives 
Writer, PhD, Professor of Game Design.
Posts by Gyokusai:
- Hanukkah Special — Day Two | Theme & Core Experience(0)
- Hanukkah Special — Day One | Intel(0)
- Native Informants in Game-Based Learning: Gender(0)
- Boss Exam!, or: Grading in Games(0)
- On Interactive Writing: Jon Ingold’s Sparkling Dialogues(0)
- The Other Thing on the Doorstep: Games and the Classroom(0)
- The Thing on the Doorstep: Technology and the Classroom(0)
- How the Games Industry Killed the Dragon Chris Crawford Went Out to Slay(0)
- Not Even Dreams: From Oz’s Yellow Brick Road to The Division 2’s Capitol(0)
- Ludotronics: On Lectures, Levels, and Learning Outcomes(0)
- Ludotronics: On Exploration(0)
- Book Release: Ludotronics(0)
- Release: Ludotronics(0)
- Academic Paper: “Learning to Play, Playing to Learn: An Integrated Design Approach for Learning Experiences in Video Games”(0)
- Entering Game Space: A Very Compact Primer(0)
- Academic Paper: “Tuning Aristotle: An Applied Model of Emotions for Interactive Dramatic Structures”(0)
- On Flow and Flow Control(0)
- Basically, There Are Two Kinds of Hillary Haters(0)
- Academic Paper: “Making Sense: Juxtaposing Visual, Auditory, and Kinesthetic Design Elements to Create Meaning, Reinforce Emotions, and Strengthen Player Memory Formation and Retrieval”(0)
- Academic Paper: “A Functional Model for Dialogic Speech in Video Game Design”(0)





