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At ProfHacker, Anastasia Salter has collected five recommendations for critical readings on games and learning. A quick check of my own personal library (and memory) reveals that from these I’ve read only two, namely James Paul Gee’s What Videogame Have to Teach Us About Learning and Literacy and Jesper Juul’s The Art of Failure.

But except Gee, publishing dates are in the neighborhood of 2013/2014, and my backlog is disheartening anyways.